Game consoles 101 [i]
I've gotten a few questions recently about audio, video, and game systems. Here's everything I learned from NES to Wii in a few paragraphs.
Peripherals:
With few exceptions, the best controllers, wheels, guns, and chargers come from the console manufacturers. The MadCatz and Sidewinder gadgets will save you ten bucks but are rarely a smart purchase. They tend to feel cheap, fail sooner, and have buttons in all the wrong places - likely because you're so used to the OE controllers. And if you buy a third-party gamepad, you'll inevitably get stuck using it in the next Halo deathmatch being the prime candidate for a handicap.
The one company that makes peripherals on par with or exceeding OE quality is Logitech. I'd still recommend trying out a floor model before purchase, but they're very good at ergonomics and durability.
There are a few niche games for which there is no first-party controller. Microsoft doesn't make a guitar and, for a while, Sony didn't have a force feedback wheel. In this case, definitely try before you buy. Your happiness/frustration with a game is heavily impacted by how easily you interface with it (think your first Wii experience or Drinking Kart).
Connectors:
I shouldn't need to say that Monster cables are known to be the biggest ripoff in the history of electronics, moreso than imperfect Pentiums or even mystical ion healers. But what about composite/component/hdmi? For those that prefer to be in front of the tv rather than behind, check the diagram below.
You have your choice of hdmi, component, or composite. Don't plug them all in. Use the hdmi if your tv has hdmi, component if your tv has component, composite otherwise. Component gives you separate channels for each color and hd capability. HDMI is a higher bandwidth digital signal. For the first month I had hd cable I was using component and the color was funky. As soon as I swapped in an hdmi cable all was well. Beware a $5 hdmi cable, but I assure you the $50 Sony wire is no different from the $30 on the lower shelf.

Peripherals:
With few exceptions, the best controllers, wheels, guns, and chargers come from the console manufacturers. The MadCatz and Sidewinder gadgets will save you ten bucks but are rarely a smart purchase. They tend to feel cheap, fail sooner, and have buttons in all the wrong places - likely because you're so used to the OE controllers. And if you buy a third-party gamepad, you'll inevitably get stuck using it in the next Halo deathmatch being the prime candidate for a handicap.
The one company that makes peripherals on par with or exceeding OE quality is Logitech. I'd still recommend trying out a floor model before purchase, but they're very good at ergonomics and durability.
There are a few niche games for which there is no first-party controller. Microsoft doesn't make a guitar and, for a while, Sony didn't have a force feedback wheel. In this case, definitely try before you buy. Your happiness/frustration with a game is heavily impacted by how easily you interface with it (think your first Wii experience or Drinking Kart).
Connectors:
I shouldn't need to say that Monster cables are known to be the biggest ripoff in the history of electronics, moreso than imperfect Pentiums or even mystical ion healers. But what about composite/component/hdmi? For those that prefer to be in front of the tv rather than behind, check the diagram below.
You have your choice of hdmi, component, or composite. Don't plug them all in. Use the hdmi if your tv has hdmi, component if your tv has component, composite otherwise. Component gives you separate channels for each color and hd capability. HDMI is a higher bandwidth digital signal. For the first month I had hd cable I was using component and the color was funky. As soon as I swapped in an hdmi cable all was well. Beware a $5 hdmi cable, but I assure you the $50 Sony wire is no different from the $30 on the lower shelf.

Labels: component, console, controllers, hdmi, how to, logitech, playstation, rca, video games, wii, xbox

