2.12.2009

Preparing for the future [h]

There've been a few great quotables of late. I'm publishing these mostly for nostalgia's sake, but if you're real bored at work, read on. First, a discussion with my postdoctoral associate about the best course of action when the zombiepocalypse comes:
C:
Link [Ed: Humorous zombie survival guide from Wired how-to wiki].

PA: Shipping container? As shown in that Will Smith movie, zombies learned how to use tools and simple associative learning (low level brain function). Living in a container would be akin to being a tin of potted meat. The authors of the article would be the first to be eaten. To survive, you either live on a large ship, an island like Hawaii (UK has the Chunnel to mainland Europe - very bad) or oil platform. You would also need lots of guns and napalms like the ones in Aliens. Also, play RE.

C:
Pretty nuts the statistic that police have a less than 25% hit rate within three feet. Makes Rambo movies significantly more plausible.

I think the shipping container is based on the premise that you're coexisting with photophobic zombies, so you just need to hunker down at night. I'd be hard pressed to open one of those things if it were locked from the inside (which would require a hack for obvious reasons), zombies would need some serious tools to break in within one night.

The ship's not a bad idea, some of the denizens of Fallout live on a docked aircraft carrier and it's pretty effective. Has zombie effectiveness in the water been demonstrated anywhere? Hawaii is big and populous enough that any contamination would easily survive. Remember the 28 Days Later virus didn't start in the UK, it came over on a plane.

And consider the possibility of zombie birds. It just takes one peck, and they can spot and reach you from far away.

I'm going to say a remote location that cannot sustain itself - like an oil platform - will suffer the fate they mention where you go to the grocery store, are not on your game, and die. If you're lucky you can get freshwater from rain and grow your own food, but this is not an option for non-vegetarians who dislike fish.

How about Montana? First, it's often cold which, as discussed, severely affects zombie metabolism. Second, it's got a statewide population of 12. You just have to split a few wigs and you're in relative safety, assuming zombies don't make road trips. And though you'll always have to be on your guard, it's not much worse than living in LA or New York.

Montana is large and flat, there are no sewers to hide from the sun or plan a subterranean assault. Life is good when you can pick off the undead with a psg at 2,000 yards (and miss a few times), instead of duking it out with a chainsaw and hoping their blood doesn't mix with yours. Also there's a grip of self-sustaining land up there with roaming animals that will be uninfected if you do your job.

Napalm booby traps, lights, motion sensors, you'll have plenty of time to set it up and everything works on x10!!!

PA: I did not consider birds as a biological vector. If this is a factor, then no island or boat is safe. On a boat the radar operator would tell you if there was a flock of birds in the area. A single bird would not appear on the screen. I think cold is a pretty good deterrent. I don't care if the muscle cell is dead or alive, the effects of extreme cold temperatures would mechanically limit motility. Plus, there are no birds in cold places. I guess you could live in Iceland, Greenland or dock your boat in Antartica?

C:
Plus you're on a boat so there's always going to be a flock of birds in the area. Especially after the outbreak when there'll be lots of decomposing corpses for them to pick at.

The only problem with cold is that it's cold. Brrrr. One could definitely go for severe cold, but it's a tradeoff between zombie deterrance and providing for your own survival. You wouldn't last long in Antarctica, though it'd be a great place to find non-infected if you like scientists (I do not).

And from a recent Mazda 3 purchaser:
Freezing, foggy, wet, and muddy the whole time. However, my car is
thoroughly broken into now! We were rolling in mud and dirt... I wanted
to spin donut holes but Ryan had to remind me that I wasn't in an
off-road vehicle.'

And regarding the recent Casbah concert featuring Canadian band F*cked Up, two buddies of mine separately decided to attend and invite me. Alas, I was in the darkroom that night:
Concertgoer 1:
When the naked 300 lb Canuck covered himself in honey, I was amused.

When he walked around the audience giving hugs covered in honey/sweat/hair, I thought to myself, "Please God, let it be me."

It was not to be. I was forsaken.

Concertgoer 2:
Yes, but did you happen to see the coup de grace? Pulling his shorts down, revealing his ample and fleshy buttocks, immediately ending my life.

I write this email from beyond the grave. My only advice is Chris, quit being such a photography maniac so you can have ringing ears like me and [CG1], go to the Saturday Coachella show for a second chance at a hug.

CG1:
Ah yes, I am trying to repress the memory of his hairy plump ass. Thanks for ruining my day man.

I am buying tickets for Coachella. Sunday night will induce face melting. I saw MBV played at 132 db in LA. I want to re-live the 30 minutes of 132 db's. It was like staring at the face of God.

Did you buy a mixtape? I bought the old one, I wish I bought the newest one also.

PS. I hate the bald bouncer. He is always harshing on everyone's vibe.

C:
Hah hah hah, clearly I should have blown off class and attended. But I was torn, I had received two concert invitations the same night. What's a girl to do?

CG1:
A simple choice really, there was no other show of note last except the one we attended. Even the opener Miko Mika were great. I am a sucker for props, in this case a telephone microphone.

The city's purveyors of hipness were in full attendence, as evidenced by [CG2] and I making an appearence. The Artfag and Skullcontrol people were also attending.

After much labor I turned in my first and second assignments. The 6x6 was very challenging and rather unfulfilling. Next up: portraits that tell a story. So, like, photojournalistic portraits or something.





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1.26.2009

The unnerving bits [s]

New lighting for the living room:



You probably didn't notice, but I ms painted in a bookshelf to indicate what it'll look like sans line of sight to the light sources. Here's how it is now:



I've got them wired up to a motion sensor that can operate in daytime since led bulbs don't really use any power. For whatever reason the switch is still supplying 60vac in the off position, probably because of the low load. I'll figure something out.

I'm very happy about the upward facing wall mounted lights for vaulted rooms and will likely continue elsewhere. Of course halogens, hids, or even cfls would provide a fantastic indirect reading light in this formation. And wiring them requires no pre-existing outlets or fishing, you just go straight through the wall into the attic.

And while I was in the attic I spent some time protectanting the near-vent lumber both chemically and with a layer of 4 mil clear plastic that also makes moving around up there much more palatable (insulation, dust, other).



I also installed the dining room light fixture, though I have grander plans for the next revision. What's also evident are the baseboards and pain-in-the-ass circuit that's not getting any power. I had to sort out quite a few electrical issues this weekend, most surrounding preexisting two-node outlets on switches where they still supply the neutral line for various fixtures downstream.

Juvenile:
C: You going to be in the lab in the 6:00 area? Got a class at the craft center at 6:30...
?: Craft center? Can you make me a bong shaped like you?
also
"I was on a cruise, and there were all sorts of games, and I won first place in the ping pong challenge."

In other news I've got to be able to get a Nikonos V for not expensive. Have to.

Oh and a bit more on Fallout. It's significant release and requires significant praise and critique. First, the visuals in this game are stunning. Normally this means smooth polygons and fancy lighting effects - but as we've seen in GTA et al, pretty graphics cannot coexist with open environments. But Fallout excels at presenting a world that looks very natural and occasionally very unnatural. The scenery of the wasteland is cohesive but nonrepetitive, and you always feel under the watch of the nigh-unreachable Capitol dome. Wallowing in the carcass of civilization naturally draws you to the occasional outcropping of habitation such as the marooned carrier that houses Rivet City or Tenpenny Tower that looms over the western frontier.

But the DC in 2277 isn't exactly as I would imagine; the line between civilization and chaos is too fine. That's not to say there aren't gun battles in the towns and roving traders in the wasteland, but it's a bit too artificial to have a few islands where you're perfectly safe in a sea of constant danger. I grant that pragmatically speaking each town would need fortification, but castle walls were built beside cities, not around them. It'd be nice to stroll the Patomac, see a couple nonmutants and know that the area is at least somewhat safe and an urban area is nearby.

Most games will incessantly push you toward the end, either by offering penalties for slow play or providing constant reminders of unfulfilled objectives. Even the GTA:IV featured an endless flurry of phone calls and high maintenance associations. A harried existence does not mesh well with the world of the post-apocalypse and thankfully Fallout supports listless wandering. The pace and atmosphere lend to a distinct similarity to the arechetypal western. Yet when I saw my character in spiked armor and a white vintage motorcycle helmet I realized there is also a distinct Mad Max vibe. Finally, the omnipresent relics of pre-doomsday society suggest a bleak 1950s-meets-Clockwork Orange feel.

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1.21.2009

DC never looked so good [r]



I picked up Fallout 3 a couple days ago.
  • Environment: More than anything else, the game succeeds at being immersive. So much so that the tiny things stand out, e.g. non-sequitur dialog or ruins that just half-assedly cover up an invisible wall. The large, semi-contiguous map feels more unified than any of the GTA games and it's great that I can recognize the remains of various parts of DC - and I'm not talking about the White House and Capitol building.
  • Visuals: The texturing is top notch, the polygon count is okay. I'm not too familiar with the various xbox engines, but the game might have benefitted from the Gears of War look - utter grittiness but still clean. It takes about two seconds to see my point, you just have to watch the opening cinema. It's a great scene with fantastic music that is totally ruined by the blocky rendered-on-the-fly graphics. If you don't have the two seconds to spare, just imagine trying to be horrified by the original King Kong.
  • Leveling mechanics: Meh. Nothing fantastic here, basic rpg fare. Bethesda could definitely have gotten away with de-enumerating some or all attributes and achieved a more organic experience system. Rather than add skill points to rifle use, I'd just like to use my rifle and let increasing accuracy speak for itself. That means less stepping out of post-apocalyptic DC and a better experience.
  • Combat mechanics: Sloppy. You can choose to fight regular and not stand a chance, or use bullet time ('VATS') and have the unfair advantage of being able to manipulate time. Of course action rpgs have always struggled with this and it's certainly not a bad solution, but...
  • Story: I'm not deep into the story - I've taken a few detours - but from what I've seen I'm optimistic.
  • Dialog: Mass Effect has set the bar pretty high. I cringe at the thought of the dialog mapping and testing required to achieve the endless interactions, quests, and story arcs. But it's just painful to see someone greet you with a gruff 'Don't bother me' and proceed to tell you cheerily about their town when asked. That aside, the writing and voice acting is great, and so is the prevalence of snarky comments available to the user.
Fallout is certainly proving great, and I'll readily nod that it lives up to the hype. As such it's very easy to identify the things that might perfect the experience.


In other news, my wine cellar is slowly growing.


And Stacy and I made dumplings.


And, er, I replaced a couple cabinet nobs. New versus old seen here.


On the list is a motion sensor outlet for the C. Crane led cans. They provide a cool glow from the ceiling not unlike moonlight.


Gnomed.

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