Review | 2025.11.23

Aliens Fireteam Elite xenomorph runner corpse

Some gaming:
Aliens: Fireteam Elite

Aliens Fireteam Elite xenomorph warrior burster
Look out behind you!

As you'd expect, the AFE missions progress from normal sci-fi scenery like space stations and excavation sites to the chitinous tunnels that are a franchise hallmark. The gameplay remains largely the same, save for the new equipment and abilities that are unlocked throughout the campaign.

Aliens Fireteam Elite load screen regicide Aliens Fireteam Elite xenomorph queen

Eventually you reach the queen, triggering an escape sequence (rather than a big fight).

To echo my comments in August, AFE fun for a single run through - maybe a second with a four-squad based on the additional unlockables.

Aliens Fireteam Elite xenomorph runner Aliens Fireteam Elite xenomorph praetorian
Aliens Fireteam Elite xenomorph warrior Aliens Fireteam Elite xenomorph praetorian Aliens Fireteam Elite xenomorphs flame turret
Aliens Fireteam Elite xenomorph praetorian turrets Aliens Fireteam Elite hive chamber Aliens Fireteam Elite xenomorph runners on ceiling Aliens Fireteam Elite xenomorph egg
Aliens Fireteam Elite hive Aliens Fireteam Elite xenomorph praetorian passageway Aliens Fireteam Elite xenomorph praetorian flame turret
Stardew Valley

Stardew Valley intro Stardew Valley intro farm

After finishing Sackboy and bailing on LittleBigPlanet 3, Dani was looking for a new PS5 game. I told her that Astro Bot would be the reward for a good soccer game. In the meantime, we gave Stardew Valley a try since it was on PS+. A few brief thoughts:
Abiotic Factor

Abiotic Factor teleporter Silo 3

After Aliens, me and J played some Abiotic Factor while waiting for the BL4 release date. Abiotic Factor is a mysterious survival game with Half-Life vibes and, for that reason, I have no desire to spoil it for anyone who may give it a try. If that's you, don't read past the large text that says "Early game spoilers".

Abiotic Factor character creation traits Abiotic Factor skill sheet

Character creation is pretty normal though you don't often see "bladder of steel" or negative traits that allow you to buy more positive ones. The skill chart is quite extensive and (I think) gets passively filled up as you do stuff (rather than collecting things or spending perks or whatever). This reminds me most of Skyrim where you'd rather reasonably level up lockpicking by... lockpicking.

Abiotic Factor crafting recipe bench

Like any survival game, crafting (and its close friend, collecting) is a core game mechanic. Story points are sometimes gated by crafting unique items that require unique quest materials.

Abiotic Factor research facility directional signs Abiotic Factor backpack items Abiotic Factor computer cooking jpeg Abiotic Factor cooking stove Abiotic Factor office sector security officer

Crafting materials and cooking materials are found by exploring the Black Mesa-like facility, then bringing things back to home base. My biggest struggle in the early game was not getting the gardening pipeline going. I relied on vending machine snacks, burned through my cash, and starved to death a couple of times.

Abiotic Factor sleeping dreaming minigame Abiotic Factor pooping minigame ease passage

Basic needs like sleeping and pooping are not as nagging as eating and they come with a fun minigame.

Abiotic Factor net pest kitchen Abiotic Factor pest Abiotic Factor OSHA compliance Abiotic Factor peccary crossbow Abiotic Factor healing splint

Strange creatures roam the facility. They respawn so its best to avoid them except when necessary.

Abiotic Factor containment robot chopper

The robots keep you safe, until you make them angry. Then it's time to build a chopper.

Early-game spoilers

Abiotic Factor office sector invasion

Things start to get weird when a monster-spewing portal opens in camp.

Abiotic Factor dead soldier Abiotic Factor open portal Abiotic Factor Far Garden recording

Things get stranger still when you find the portal chamber.

Abiotic Factor Far Garden

Things remain at the previously-established level of strangeness when you step through the portal and enter Far Garden.

Abiotic Factor Flathill first sighting composer

Then you go into another portal and enter Flathill where you catch a momentary glipse of a gigantic, scary alien.

Abiotic Factor Flathill Marion

Then you see a man dressed as a normal-sized, scary alien.

Abiotic Factor Flathill Composer hiding running

Then you need to sneak by the gigantic, scary alien and his friends.

Abiotic Factor Flathill Composer eating friend

Finally, you watch your buddy (J, not an NPC) get devoured by the giant, scary alien, affirming that fact that it was indeed scary.


Behold, dog!

From Player messages in Elden Ring (pic unrelated)




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