Dying Light (2015)



Storypost | 2021.09.09
Dialogue


J and me finished up the Dying Light DLC and got to have some fun with low gravity mode. I guess Techland is still doing events and updates.


Storypost | 2021.08.22
Perils


Let's start with the hardest-hitting item. Costco has a $200 handle of baijiu. I'm not sure if it's more shocking that someone decided bamboo liquor was worth importing or that there is a baijiu that costs more than 8 yuan.

The Afghanistan thing happened and gave us the some bizarre scenes (Taliban bumper cars) and morbid scenes (Kabul and airport).

The market finally had a red week and there was talk of taper. So guaranteed ATHs next week.


Storypost | 2021.07.27
Everything is cool


Breakthrough cases? Pshhh, this is fine. Right?

The canvas patio enclosure came in. The front porch is no longer a wind tunnel, nor covered in tree detritus.

Slow progress on the backyard structure. Weekdays have been pretty busy and weekends have been hot. The 2x2s on the roof numbered something like 40 to span the width. This was the first of three sections. Yeah, it's a big project.


Infopost | 2021.07.04
Lambos or shambos


The Dying Light new game+ playthrough is pretty fun. The campaign started off pretty rocky, like in the menus. Our games were both set to the DLC playthrough where we last ended it. Starting NG+ isn't possible from this save state. The menu allows you to return to the main campaign, but it's remarkably difficult to trigger an autosave - we'd read that sleeping would do it but this appears to have been patched out (confirmed by the lack of a save icon that appears on the bottom right). Anyway, to start NG+ your save state needs to be on the main game (confirmed by exiting, hitting "Continue" and verifying you're in the slums) and, obviously, you need to have finished the main story.


Storypost | 2019.11.30
It's nicer indoors


To switch things up from sub simulator, we've started Dying Light. It's pretty much the same as it was when J and I played it on PS4.


Storypost | 2019.06.12
E3 2019


After a zombie-filled reveal last year, I was hoping to get my hands on Dying Light 2. Unfortunately, Techland only had an appointment-only(ish) conference room with a cinematic demo.


Listpost | 2019.04.01
Top ten games


A long while back, J sent me his top ten video games of all time per an ongoing discussion about such matters. It took me some time to furnish my own, but I have at last.


Listpost | 2017.12.27
J's top ten video games


As avid historians of video games, J and I have a pretty good depth and breadth of experiences. This'll be my first attempt at a list feature [l], written in 2019 but backdated to 2017 when he actually authored the list. Also it's actually a top eleven due to a last-minute addition/re-think.

The list demonstrates a pretty good breadth of experiences, I like that it covers the sandboxes, the RPGs, the cinematic games on rails, and of course the MMOFPSRPGs.


Storypost | 2017.07.22
Completion


With Dying Light all cleared, J and I are doing some zombie slaying while we look for a new adventure.


Review | 2017.05.30
Dying Light


The newest game J and I are playing is Dying Light: The Following. AKA parkour simulator. AKA lockpicking simulator.