Review | 2008.01.28

We finally got on the bandwagon. Hah hah hah hah hah hah hah hah hah hah hah hah hah. Apologies, sore tendons makes me giddy. Rock Band is basically Forza with instruments instead of a wheel. It takes practice, patience, and you really can't compete at a high level without knowing the track. Damn, pun counter is at two already. I'm on fire.

I might not be putting in the effort to learn the skill were it not for the awesome fact that it's a four player game. Indeed I didn't play Guitar Heroes 1-3. The co-op element makes it a far greater experience. Alas, the game comes with a single axe and there are no Xbox guitars to be found (the official one won't be released til April). But who really needs a bassist?

Surprises - there's some strategy involved in getting high scores. And the little extras like character customization and cities/venues add a little meat to the great gameplay.

Complaints - the difficulty is all over the place. The game has four skill levels and places each song on a spectrum of difficulty, but this can be a pretty bad indicator.

Music - there's some epic stuff from Iron Maiden, The Who, The Stones, etc. Just a few annoying ones like Weezer and Rush.


How come every ones looks so serious? What band do they think they are? RUSH?

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Ty downloaded some more tracks for Rock Band. My aspirations of rocking out to War Pigs were at last realized.

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