Playing through Halo 3 again was a lot of fun. With
Reach I remarked:
Me |
The biggest thing I noticed after a lot of PUBG, Borderlands, and Elden Ring? You just head to your objective without scouring every corner of the map. Kind of refreshing.
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I should add that in a lot of areas there's no benefit to killing everything. In shooter-looters, often you clear an area and then walk it again for loot. Even in games with smaller areas and more mayhem (e.g.
Gunfire), you have to clear the zone to advance.
Some parts of Halo require you to kill everything, other parts are more like Left 4 Dead (running and gunning, emphasis on the first).
The other thing about Halo 3 -
you're almost always part of a bigger firefight. That makes sense thematically (battle for Earth) but also just feels less like Doomguy, alone on Phobos, knee-deep in the dead. Reach did this too, but it was often your squad moving from battle to battle.