Been a while since any of my teams have been to the box. It's been upgraded since the last time and, as bad as the Padres are, they rallied to win against Arizona ͥ .
Nuptials
I don't yet have the time or materials to do a big ol' effortpost on mine and Jes's wedding, but here are a few tidbits.
J took the brothers and I around to a few breweries the Thursday before. I hadn't yet seen the new Alesmith location.
The parents rented a huge house on Mt. Soledad. I kind of wish I got to enjoy it more.
The guest board was pretty fun to do. Wedding scheme paint + vinyls + clearcoat, then paint pens for everyone to write their messages.
The photobooth was a fun project that I probably didn't need to take on myself - which is to say I gathered materials and dumped it on Rob, who got the thing dialed in.
I considered digital, but the reliability of instant film made the most sense for something that I hoped wouldn't have to be babysat. The most popular format was Instax, but it seemed way too small to me. The classic Polaroid format is still available, but insanely expensive. I settled on Instax Wide with a pretty clever Lomography camera.
I thought to use continuous light umbrellas to supplement the flash, but Rob hypothesized and proved that it would result in motion blur. So he set the sb800 up to flash trigger into an umbrella.
Props were fun to shop for, I decided against a backdrop because I wanted the photobooth to shoot back at the dance floor - so that the photobooth was obviously at the event. Unfortunately, space dictated that it be in a separate room.
Football - fantasy and flag - and a trip to colorful Shenandoah National Park.
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Parkour Ninja is still alive! And it's looking more like Mirror's Edge now, complete with first-person camera. The old direction of the game just had too much frustration and not enough fun. Hopefully things will change now. I re-integrated a physics engine, this timeBEPU physics, which is a screaming fast open-source XNA physics engine with unbelievable support. I was able to get my existing block simplification/rendering code to work with BEPU, so now you can add/remove blocks to/fr...
{% blockquote -David Bordwell http://www.davidbordwell.net/blog/2012/05/13/the-gearheads/ The Gearheads %} A selling point of digital cinema to the creative community was the promise of complete control over the film's look and sound, so that the audience gets exactly what the filmmaker envisioned. To assure that integrity, the director will have to shoot and finish the project on digital. That will take away an entire dimension of choice-specifically, shooting on film. {% endblockquo...