Review | 2018.08.04

PUBG PlayerUnknowns Battlegrounds Dacia Erangel jump Kenny Powers majestic

Still more heat, still more man cave.

Risk Good Beer Company Orange

Well there was a brief train trip up to Good Beer Co in Santa Ana.
Destiny 2

Destiny 2 screenshot waterfall view

J and I finished up our Destiny 2 run. It was a longer ride than the first installment, but we didn't see a whole lot going on the endgame that would warrant much replay.


We got a little taste of Borderlands-style farming. The Relics of the Golden Age quest simply wasn't going to complete itself through casual play.


We had some fun battles, but the best memories of the game are the environments:


Alienation

Alienation screenshot BlackIceee69

On to Alienation. J read that it was a cross between Borderlands and Helldivers, with maybe more emphasis on the latter.


The combat is very much like Helldivers - dual stick/third person with various weapons and specials. Maybe if we moved directly to this game from Helldivers it would be a little stale, but instead it was nice to have the muscle memory to play reasonably well (once I remapped the buttons).

Alienation screenshot mutants

Upsides:
Alienation screenshot helicopter extract

Downsides:
God of War 2

God of War 2 screenshot bloody fight

I finally cracked one of my bday presents, God of War 2. Naturally, I'm a bit late to the party.


I'm still figuring combat out. There are lots of moves, attacks, and blocks, but it feels like strong smash works best most of the time. I'm hoping a more nuanced approach than button mashing will be the dominant strategy.

God of War 2 view

In some ways it feels like The Last of Us, but with bros. This is somewhat unfair because the gameplay is pretty different and it's not really derivative, if anything the resemblance gives GoW a lot to live up to. The voice acting and storytelling are very good, I was worried that Kratos would be one dimensional and maybe I still am a little.

thumbnail God of War killing deer thumbnail God of War battle smashing through wall thumbnail God of War deer hunt thumbnail God of War puzzle translation
thumbnail God of War ogre rock
Pubg

PUBG car near miss vehicle 187 Sanhok

Weeknight pubg sessions are still going. I finally put together a gameplay summary for the uninitiated:


We've moved on from cold drops and late deaths to hitting the edge of the hot landing areas and getting, uh, mixed results.


E.g. on Sanhok we like the back section of Ha Tinh. Most people drop in the warehouses and if they come over to the Sirichai shop, we're pretty proficient with the zero-skill-required auto shotty.

thumbnail PUBG Sanhok cave jet ski thumbnail PUBG Sanhok motorcycle jump thumbnail PUBG Miramar bridge camping 4x snipe
thumbnail PUBG Miramar mirado bumping
thumbnail PUBG Miramar truck bed road thumbnail PUBG Erangel buggy jump
Pubg video editing


One fine evening a pubger named Kenny Powers dropped out of the blue and had me interested in the video replay utility.


The game stores replay data as geometry to be recreated in-engine. From what I read online, this means the only way to create video is to use the replay viewer and have your graphics card (Nvidia Shadowplay) record what you're seeing. This isn't the best, for a couple reasons:
So basically this leaves a process of putting together a bunch of clips using Shadowplay for later editing. Of course, the benefit of the save format is that you can move and pan and hop between players using their clunky interface.




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